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	<updated>2026-04-19T10:13:34Z</updated>
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	<entry>
		<id>https://wiki.chronovale.net/index.php?title=History&amp;diff=35</id>
		<title>History</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=History&amp;diff=35"/>
		<updated>2025-12-23T22:45:53Z</updated>

		<summary type="html">&lt;p&gt;Administrator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Origin ==&lt;br /&gt;
&lt;br /&gt;
ChronoVale can be traced back to 2 February 2025, following this Discord exchange:&lt;br /&gt;
[[File:ChronoVale Origin Discord.png|frameless|center]]&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: Would you potentially be interested in a relatively big project of mine. Where we got a budget for a Minceraft Server? It would be mutli-language (For now English &amp;amp; German)&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: We aso have an Investor by our side&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: Who would fund that Project&lt;br /&gt;
&lt;br /&gt;
:[[Mester]]: sure, sounds fun&lt;br /&gt;
&lt;br /&gt;
:what type of server is it (minigame, pvp, whatever else there is)&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: More of a MMORPGish server if you know what i mean. But since we are going to be about 4-7 Developers we might code 2 things at a time&lt;br /&gt;
&lt;br /&gt;
The following day, the main server (which is still in use today) was purchased, marking the official start of development.&lt;br /&gt;
&lt;br /&gt;
== Pre-ChronoVale Era ==&lt;br /&gt;
&lt;br /&gt;
At this stage, the project was not yet called ChronoVale and remained under the ownership of the original investor.&lt;br /&gt;
&lt;br /&gt;
The initial days focused on experimenting with different world generations to find a suitable map, using a plugin called Iris. This process led to the first proposed map layout on 7 February 2025:&lt;br /&gt;
&lt;br /&gt;
:[[Mester]]: so i did some thinking, i think this would be a cool layout for the map&lt;br /&gt;
&lt;br /&gt;
:green indicates capitals&lt;br /&gt;
&lt;br /&gt;
:light blue is early area (low level monsters, easy quests etc.)&lt;br /&gt;
&lt;br /&gt;
:orange is early-mid area (slightly more difficult monsters, stronger abilities)&lt;br /&gt;
&lt;br /&gt;
:red is mid-late area (strong monsters, difficult quests)&lt;br /&gt;
&lt;br /&gt;
:dark red is late area (very strong monsters and bosses, quests are very difficult to complete, this is also where the last bossfight is)&lt;br /&gt;
&lt;br /&gt;
[[File:First Map Layout.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
Early development began with dialogue systems, which became the first gameplay feature and remain part of the game to this day.&lt;br /&gt;
&lt;br /&gt;
[[File:First Dialogue.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
Monsters were implemented for the first time on 13 February 2025.&lt;br /&gt;
&lt;br /&gt;
[[File:First Monsters.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
== Acquisition and rebranding to ChronoVale ==&lt;br /&gt;
&lt;br /&gt;
On 14 February 2025, the project underwent a rebranding and was officially named ChronoVale. At the same time, ownership of the hardware was transferred from the original investor. During this period, the concept of obsium was introduced, initially intended as the new server name, but later repurposed as a lore element and for internal development use.&lt;br /&gt;
&lt;br /&gt;
The transition concluded the following day, alongside the first implementation of abilities.&lt;br /&gt;
&lt;br /&gt;
[[File:First Ability.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
Around this time, the overall map concept was revised. The procedurally generated world was abandoned in favour of a fully handcrafted, island-based design.&lt;br /&gt;
&lt;br /&gt;
The first map based on this idea was created on 25 March 2025. As it did not yet reflect the intended island structure, it was later scrapped and replaced by the map currently used as the first island.&lt;br /&gt;
&lt;br /&gt;
[[File:Second Map.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
Initial plans for a pet system were drafted on 2 April 2025 and were later implemented in July.&lt;br /&gt;
&lt;br /&gt;
On 28 April 2025, [[Mester]] was promoted from Developer to Founder. On the same day, early concepts for housing and guilds were introduced.&lt;br /&gt;
&lt;br /&gt;
== Pre-alpha stage ==&lt;br /&gt;
&lt;br /&gt;
On 29 June 2025, [[Nearlycool]] joined the team as Community Manager. Development slowed during this period, with collections being the only major new feature. Emojis were also set up at this time.&lt;br /&gt;
&lt;br /&gt;
The alpha map, which remains in use as the first island, was completed on 6 September 2025. The alpha stage officially began the following day.&lt;br /&gt;
&lt;br /&gt;
[[File:Alpha Map.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
[[Nearlycool]] temporarily stepped away on 15 September 2025, before returning on 22 December 2025.&lt;br /&gt;
&lt;br /&gt;
During this period, the alpha final boss and the auction house were developed, with the auction house being completed on 6 December 2025. The hosting infrastructure was also modernised through the introduction of interior servers, and early lore concepts were established in November.&lt;br /&gt;
&lt;br /&gt;
On 9 December 2025, the server was published on [https://minecraft-server.eu Minecraft Server], a popular German Minecraft forum. However, the whitelist was unintentionally left disabled, resulting in ten players joining during active development.&lt;br /&gt;
&lt;br /&gt;
Work on dungeons began the following day.&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=History&amp;diff=34</id>
		<title>History</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=History&amp;diff=34"/>
		<updated>2025-12-23T22:45:40Z</updated>

		<summary type="html">&lt;p&gt;Administrator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```wiki&lt;br /&gt;
== Origin ==&lt;br /&gt;
&lt;br /&gt;
ChronoVale can be traced back to 2 February 2025, following this Discord exchange:&lt;br /&gt;
[[File:ChronoVale Origin Discord.png|frameless|center]]&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: Would you potentially be interested in a relatively big project of mine. Where we got a budget for a Minceraft Server? It would be mutli-language (For now English &amp;amp; German)&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: We aso have an Investor by our side&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: Who would fund that Project&lt;br /&gt;
&lt;br /&gt;
:[[Mester]]: sure, sounds fun&lt;br /&gt;
&lt;br /&gt;
:what type of server is it (minigame, pvp, whatever else there is)&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: More of a MMORPGish server if you know what i mean. But since we are going to be about 4-7 Developers we might code 2 things at a time&lt;br /&gt;
&lt;br /&gt;
The following day, the main server (which is still in use today) was purchased, marking the official start of development.&lt;br /&gt;
&lt;br /&gt;
== Pre-ChronoVale Era ==&lt;br /&gt;
&lt;br /&gt;
At this stage, the project was not yet called ChronoVale and remained under the ownership of the original investor.&lt;br /&gt;
&lt;br /&gt;
The initial days focused on experimenting with different world generations to find a suitable map, using a plugin called Iris. This process led to the first proposed map layout on 7 February 2025:&lt;br /&gt;
&lt;br /&gt;
:[[Mester]]: so i did some thinking, i think this would be a cool layout for the map&lt;br /&gt;
&lt;br /&gt;
:green indicates capitals&lt;br /&gt;
&lt;br /&gt;
:light blue is early area (low level monsters, easy quests etc.)&lt;br /&gt;
&lt;br /&gt;
:orange is early-mid area (slightly more difficult monsters, stronger abilities)&lt;br /&gt;
&lt;br /&gt;
:red is mid-late area (strong monsters, difficult quests)&lt;br /&gt;
&lt;br /&gt;
:dark red is late area (very strong monsters and bosses, quests are very difficult to complete, this is also where the last bossfight is)&lt;br /&gt;
&lt;br /&gt;
[[File:First Map Layout.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
Early development began with dialogue systems, which became the first gameplay feature and remain part of the game to this day.&lt;br /&gt;
&lt;br /&gt;
[[File:First Dialogue.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
Monsters were implemented for the first time on 13 February 2025.&lt;br /&gt;
&lt;br /&gt;
[[File:First Monsters.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
== Acquisition and rebranding to ChronoVale ==&lt;br /&gt;
&lt;br /&gt;
On 14 February 2025, the project underwent a rebranding and was officially named ChronoVale. At the same time, ownership of the hardware was transferred from the original investor. During this period, the concept of obsium was introduced, initially intended as the new server name, but later repurposed as a lore element and for internal development use.&lt;br /&gt;
&lt;br /&gt;
The transition concluded the following day, alongside the first implementation of abilities.&lt;br /&gt;
&lt;br /&gt;
[[File:First Ability.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
Around this time, the overall map concept was revised. The procedurally generated world was abandoned in favour of a fully handcrafted, island-based design.&lt;br /&gt;
&lt;br /&gt;
The first map based on this idea was created on 25 March 2025. As it did not yet reflect the intended island structure, it was later scrapped and replaced by the map currently used as the first island.&lt;br /&gt;
&lt;br /&gt;
[[File:Second Map.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
Initial plans for a pet system were drafted on 2 April 2025 and were later implemented in July.&lt;br /&gt;
&lt;br /&gt;
On 28 April 2025, [[Mester]] was promoted from Developer to Founder. On the same day, early concepts for housing and guilds were introduced.&lt;br /&gt;
&lt;br /&gt;
== Pre-alpha stage ==&lt;br /&gt;
&lt;br /&gt;
On 29 June 2025, [[Nearlycool]] joined the team as Community Manager. Development slowed during this period, with collections being the only major new feature. Emojis were also set up at this time.&lt;br /&gt;
&lt;br /&gt;
The alpha map, which remains in use as the first island, was completed on 6 September 2025. The alpha stage officially began the following day.&lt;br /&gt;
&lt;br /&gt;
[[File:Alpha Map.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
[[Nearlycool]] temporarily stepped away on 15 September 2025, before returning on 22 December 2025.&lt;br /&gt;
&lt;br /&gt;
During this period, the alpha final boss and the auction house were developed, with the auction house being completed on 6 December 2025. The hosting infrastructure was also modernised through the introduction of interior servers, and early lore concepts were established in November.&lt;br /&gt;
&lt;br /&gt;
On 9 December 2025, the server was published on [https://minecraft-server.eu Minecraft Server], a popular German Minecraft forum. However, the whitelist was unintentionally left disabled, resulting in ten players joining during active development.&lt;br /&gt;
&lt;br /&gt;
Work on dungeons began the following day.&lt;br /&gt;
```&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=History&amp;diff=33</id>
		<title>History</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=History&amp;diff=33"/>
		<updated>2025-12-23T16:56:05Z</updated>

		<summary type="html">&lt;p&gt;Administrator: /* Pre-alpha stage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Origin ==&lt;br /&gt;
&lt;br /&gt;
ChronoVale can be dated all the way back to 2025 February 2, with this Discord message:&lt;br /&gt;
[[File:ChronoVale Origin Discord.png|frameless|center]]&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: Would you potentially be interested in a relatively big project of mine. Where we got a budget for a Minceraft Server? It would be mutli-language (For now English &amp;amp; German)&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: We aso have an Investor by our side&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: Who would fund that Project&lt;br /&gt;
&lt;br /&gt;
:[[Mester]]: sure, sounds fun&lt;br /&gt;
&lt;br /&gt;
:what type of server is it (minigame, pvp, whatever else there is)&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: More of a MMORPGish server if you know what i mean. But since we are going to be about 4-7 Developers we might code 2 things at a time&lt;br /&gt;
&lt;br /&gt;
The next day, the main server (that&#039;s still being used today) was purchased and development has officially started.&lt;br /&gt;
&lt;br /&gt;
== Pre-ChronoVale Era ==&lt;br /&gt;
&lt;br /&gt;
During this time, the server wasn&#039;t called ChronoVale yet, and it was under the ownership of the original investor.&lt;br /&gt;
&lt;br /&gt;
The first few days were spent with trying different map generation to find a potential map for the server using a plugin called Iris. Eventually, the first map layout was proposed on 2025 February 7:&lt;br /&gt;
&lt;br /&gt;
:[[Mester]]: so i did some thinking, i think this would be a cool layout for the map&lt;br /&gt;
&lt;br /&gt;
:green indicates capitals&lt;br /&gt;
&lt;br /&gt;
:light blue is early area (low level monsters, easy quests etc.)&lt;br /&gt;
&lt;br /&gt;
:orange is early-mid area (slightly more difficult monsters, stronger abilities)&lt;br /&gt;
&lt;br /&gt;
:red is mid-late area (strong monsters, difficult quests)&lt;br /&gt;
&lt;br /&gt;
:dark red is late area (very strong monsters and bosses, quests are very difficult to complete, this is also where the last bossfight is)&lt;br /&gt;
&lt;br /&gt;
[[File:First Map Layout.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
Actual development started with dialogues, the first gameplay system that&#039;s still part of the game today.&lt;br /&gt;
&lt;br /&gt;
[[File:First Dialogue.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
On 2025 February 13, monsters were implemented for the first time.&lt;br /&gt;
&lt;br /&gt;
[[File:First Monsters.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
== Acquisition and rebranding to ChronoVale  ==&lt;br /&gt;
&lt;br /&gt;
On 2025 February 14, a rebranding process has begun where the server was officially rebranded to ChronoVale and the hardware was purchased from the original investor. This is also the same time obsium was first created, originally meant to be the new server name, but later reused as a lore device (it&#039;s also used for some internal development).&lt;br /&gt;
&lt;br /&gt;
A day later, the transition finished and with that came the first implementation of abilities.&lt;br /&gt;
&lt;br /&gt;
[[File:First Ability.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
This was also the time the map concept was redefined: the generated map was ditched, and the new plan became a human-made island-like map.&lt;br /&gt;
&lt;br /&gt;
The first map following that idea was created on 2025 March 25. It wasn&#039;t island-like at the time and was scrapped later to be replaced by a new map that&#039;s used as the first island today.&lt;br /&gt;
&lt;br /&gt;
[[File:Second Map.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
The first plan for pets was created on 2025 April 2 and later implemented in July.&lt;br /&gt;
&lt;br /&gt;
[[Mester]] was promoted from Developer to Founder on 2025 April 28. On the same day, housing and guilds were first laid out.&lt;br /&gt;
&lt;br /&gt;
== Pre-alpha stage ==&lt;br /&gt;
&lt;br /&gt;
On 2025 June 29, [[Nearlycool]] joined as Community Manager. Development slowed down a bit with the only new major feature being collections. Emojis were also set up during this time.&lt;br /&gt;
&lt;br /&gt;
The alpha map was created on 2025 September 6, the same map that&#039;s used as the first island. The next day, alpha stage was officially started.&lt;br /&gt;
&lt;br /&gt;
[[File:Alpha Map.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
On 2025 September 15, [[Nearlycool]] has temporarily left, but came back on 2025 December 22.&lt;br /&gt;
&lt;br /&gt;
The alpha final boss and auction house were both developed during this time, with the latter being finished on 2025 December 6.&lt;br /&gt;
&lt;br /&gt;
The hosting structure was also modernised with interior servers being introduced and early lore was planned out during November.&lt;br /&gt;
&lt;br /&gt;
On 2025 December 9, the server was published on [https://minecraft-server.eu Minecraft Server], a popular German Minecraft forum. However, whitelist was left turned off and this caused 10 people to join the server during active development.&lt;br /&gt;
&lt;br /&gt;
The next day, work on dungeons began.&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=Main_Page&amp;diff=32</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=Main_Page&amp;diff=32"/>
		<updated>2025-12-23T16:55:06Z</updated>

		<summary type="html">&lt;p&gt;Administrator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to the ChronoVale wiki!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is an official public wiki provided by the admins and written by the community. You can start contributing by registering for an account!&lt;br /&gt;
&lt;br /&gt;
For general discussions, announcements, bug reports etc. use our [https://forum.chronovale.net forums].&lt;br /&gt;
&lt;br /&gt;
Join our Discord server [https://dc.chronovale.net here].&lt;br /&gt;
&lt;br /&gt;
The Minecraft server is available at chronovale.net for Minecraft 1.21.9+.&lt;br /&gt;
&lt;br /&gt;
Use the search bar to find pages of your interest, or choose something from this quick access list:&lt;br /&gt;
* [[History]] - General history of ChronoVale&lt;br /&gt;
&lt;br /&gt;
Here is an image of skatole:&lt;br /&gt;
&lt;br /&gt;
[[File:Skatole.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
i am all powerful - [[Nearlycool]]&lt;br /&gt;
&lt;br /&gt;
i am more powerful - [[Prysmiq]]&lt;br /&gt;
&lt;br /&gt;
i could literally remove both of your messages, that&#039;s how powerful i am - [[Mester]]&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=User_talk:Nearlycool&amp;diff=29</id>
		<title>User talk:Nearlycool</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=User_talk:Nearlycool&amp;diff=29"/>
		<updated>2025-12-20T18:51:53Z</updated>

		<summary type="html">&lt;p&gt;Administrator: /* Hey Nearlycool */ Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hey Nearlycool ==&lt;br /&gt;
&lt;br /&gt;
I really love what you&#039;re doing, can you give me a shoutout? also can i be featured on your youtube channel plz [[User:Test|Test]] ([[User talk:Test|talk]]) 18:24, 19 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:uhm 50/50 i’m super egotistical and only want my fans and fame for money [[User:Nearlycool|Nearlycool]] ([[User talk:Nearlycool|talk]]) 18:25, 19 December 2025 (UTC)&lt;br /&gt;
::woah that&#039;s not very nice is it? [[User:Admin|Admin]] ([[User talk:Admin|talk]]) 18:51, 20 December 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=Main_Page&amp;diff=24</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=Main_Page&amp;diff=24"/>
		<updated>2025-12-19T22:35:40Z</updated>

		<summary type="html">&lt;p&gt;Administrator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to the ChronoVale wiki!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is an official public wiki provided by the admins and written by the community. You can start contributing by registering for an account!&lt;br /&gt;
&lt;br /&gt;
For general discussions, announcements, bug reports etc. use our [https://forum.chronovale.net forums].&lt;br /&gt;
&lt;br /&gt;
Join our Discord server [https://dc.chronovale.net here].&lt;br /&gt;
&lt;br /&gt;
The Minecraft server is available at chronovale.net for Minecraft 1.21.9+.&lt;br /&gt;
&lt;br /&gt;
Use the search bar to find pages of your interest, or choose something from this quick access list:&lt;br /&gt;
* [[History]] - General history of ChronoVale&lt;br /&gt;
&lt;br /&gt;
Here is an image of skatole:&lt;br /&gt;
&lt;br /&gt;
[[File:Skatole.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
i am all powerful - [[Nearlycool]]&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=Mester&amp;diff=23</id>
		<title>Mester</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=Mester&amp;diff=23"/>
		<updated>2025-12-19T22:29:14Z</updated>

		<summary type="html">&lt;p&gt;Administrator: Created page with &amp;quot;Mester (also known as RealMester) is a Founder and current Lead Developer of ChronoVale.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mester (also known as RealMester) is a Founder and current Lead Developer of ChronoVale.&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=History&amp;diff=22</id>
		<title>History</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=History&amp;diff=22"/>
		<updated>2025-12-19T22:24:56Z</updated>

		<summary type="html">&lt;p&gt;Administrator: sorry nearly :(&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Origin ==&lt;br /&gt;
&lt;br /&gt;
ChronoVale can be dated all the way back to 2025 February 2, with this Discord message:&lt;br /&gt;
[[File:ChronoVale Origin Discord.png|frameless|center]]&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: Would you potentially be interested in a relatively big project of mine. Where we got a budget for a Minceraft Server? It would be mutli-language (For now English &amp;amp; German)&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: We aso have an Investor by our side&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: Who would fund that Project&lt;br /&gt;
&lt;br /&gt;
:[[Mester]]: sure, sounds fun&lt;br /&gt;
&lt;br /&gt;
:what type of server is it (minigame, pvp, whatever else there is)&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: More of a MMORPGish server if you know what i mean. But since we are going to be about 4-7 Developers we might code 2 things at a time&lt;br /&gt;
&lt;br /&gt;
The next day, the main server (that&#039;s still being used today) was purchased and development has officially started.&lt;br /&gt;
&lt;br /&gt;
== Pre-ChronoVale Era ==&lt;br /&gt;
&lt;br /&gt;
During this time, the server wasn&#039;t called ChronoVale yet, and it was under the ownership of the original investor.&lt;br /&gt;
&lt;br /&gt;
The first few days were spent with trying different map generation to find a potential map for the server using a plugin called Iris. Eventually, the first map layout was proposed on 2025 February 7:&lt;br /&gt;
&lt;br /&gt;
:[[Mester]]: so i did some thinking, i think this would be a cool layout for the map&lt;br /&gt;
&lt;br /&gt;
:green indicates capitals&lt;br /&gt;
&lt;br /&gt;
:light blue is early area (low level monsters, easy quests etc.)&lt;br /&gt;
&lt;br /&gt;
:orange is early-mid area (slightly more difficult monsters, stronger abilities)&lt;br /&gt;
&lt;br /&gt;
:red is mid-late area (strong monsters, difficult quests)&lt;br /&gt;
&lt;br /&gt;
:dark red is late area (very strong monsters and bosses, quests are very difficult to complete, this is also where the last bossfight is)&lt;br /&gt;
&lt;br /&gt;
[[File:First Map Layout.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
Actual development started with dialogues, the first gameplay system that&#039;s still part of the game today.&lt;br /&gt;
&lt;br /&gt;
[[File:First Dialogue.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
On 2025 February 13, monsters were implemented for the first time.&lt;br /&gt;
&lt;br /&gt;
[[File:First Monsters.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
== Acquisition and rebranding to ChronoVale  ==&lt;br /&gt;
&lt;br /&gt;
On 2025 February 14, a rebranding process has begun where the server was officially rebranded to ChronoVale and the hardware was purchased from the original investor. This is also the same time obsium was first created, originally meant to be the new server name, but later reused as a lore device (it&#039;s also used for some internal development).&lt;br /&gt;
&lt;br /&gt;
A day later, the transition finished and with that came the first implementation of abilities.&lt;br /&gt;
&lt;br /&gt;
[[File:First Ability.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
This was also the time the map concept was redefined: the generated map was ditched, and the new plan became a human-made island-like map.&lt;br /&gt;
&lt;br /&gt;
The first map following that idea was created on 2025 March 25. It wasn&#039;t island-like at the time and was scrapped later to be replaced by a new map that&#039;s used as the first island today.&lt;br /&gt;
&lt;br /&gt;
[[File:Second Map.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
The first plan for pets was created on 2025 April 2 and later implemented in July.&lt;br /&gt;
&lt;br /&gt;
[[Mester]] was promoted from Developer to Founder on 2025 April 28. On the same day, housing and guilds were first laid out.&lt;br /&gt;
&lt;br /&gt;
== Pre-alpha stage ==&lt;br /&gt;
&lt;br /&gt;
On 2025 June 29, [[Nearlycool]] joined as Community Manager. Development slowed down a bit with the only new major feature being collections. Emojis were also set up during this time.&lt;br /&gt;
&lt;br /&gt;
The alpha map was created on 2025 September 6, the same map that&#039;s used as the first island. The next day, alpha stage was officially started.&lt;br /&gt;
&lt;br /&gt;
[[File:Alpha Map.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
The alpha final boss and auction house were both developed during this time, with the latter being finished on 2025 December 6.&lt;br /&gt;
&lt;br /&gt;
The hosting structure was also modernised with interior servers being introduced and early lore was planned out during November.&lt;br /&gt;
&lt;br /&gt;
On 2025 December 9, the server was published on [https://minecraft-server.eu Minecraft Server], a popular German Minecraft forum. However, whitelist was left turned off and this caused 10 people to join the server during active development.&lt;br /&gt;
&lt;br /&gt;
The next day, work on dungeons began.&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=History&amp;diff=21</id>
		<title>History</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=History&amp;diff=21"/>
		<updated>2025-12-19T22:24:15Z</updated>

		<summary type="html">&lt;p&gt;Administrator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Origin ==&lt;br /&gt;
&lt;br /&gt;
ChronoVale can be dated all the way back to 2025 February 2, with this Discord message:&lt;br /&gt;
[[File:ChronoVale Origin Discord.png|frameless|center]]&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: Would you potentially be interested in a relatively big project of mine. Where we got a budget for a Minceraft Server? It would be mutli-language (For now English &amp;amp; German)&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: We aso have an Investor by our side&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: Who would fund that Project&lt;br /&gt;
&lt;br /&gt;
:[[Mester]]: sure, sounds fun&lt;br /&gt;
&lt;br /&gt;
:what type of server is it (minigame, pvp, whatever else there is)&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: More of a MMORPGish server if you know what i mean. But since we are going to be about 4-7 Developers we might code 2 things at a time&lt;br /&gt;
&lt;br /&gt;
The next day, the main server (that&#039;s still being used today) was purchased and development has officially started.&lt;br /&gt;
&lt;br /&gt;
== Pre-ChronoVale Era ==&lt;br /&gt;
&lt;br /&gt;
During this time, the server wasn&#039;t called ChronoVale yet, and it was under the ownership of the original investor.&lt;br /&gt;
&lt;br /&gt;
The first few days were spent with trying different map generation to find a potential map for the server using a plugin called Iris. Eventually, the first map layout was proposed on 2025 February 7:&lt;br /&gt;
&lt;br /&gt;
:[[Mester]]: so i did some thinking, i think this would be a cool layout for the map&lt;br /&gt;
&lt;br /&gt;
:green indicates capitals&lt;br /&gt;
&lt;br /&gt;
:light blue is early area (low level monsters, easy quests etc.)&lt;br /&gt;
&lt;br /&gt;
:orange is early-mid area (slightly more difficult monsters, stronger abilities)&lt;br /&gt;
&lt;br /&gt;
:red is mid-late area (strong monsters, difficult quests)&lt;br /&gt;
&lt;br /&gt;
:dark red is late area (very strong monsters and bosses, quests are very difficult to complete, this is also where the last bossfight is)&lt;br /&gt;
&lt;br /&gt;
[[File:First Map Layout.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
Actual development started with dialogues, the first gameplay system that&#039;s still part of the game today.&lt;br /&gt;
&lt;br /&gt;
[[File:First Dialogue.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
On 2025 February 13, monsters were implemented for the first time.&lt;br /&gt;
&lt;br /&gt;
[[File:First Monsters.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
== Acquisition and rebranding to ChronoVale  ==&lt;br /&gt;
&lt;br /&gt;
On 2025 February 14, a rebranding process has begun where the server was officially rebranded to ChronoVale and the hardware was purchased from the original investor. This is also the same time obsium was first created, originally meant to be the new server name, but later reused as a lore device (it&#039;s also used for some internal development).&lt;br /&gt;
&lt;br /&gt;
A day later, the transition finished and with that came the first implementation of abilities.&lt;br /&gt;
&lt;br /&gt;
[[File:First Ability.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
This was also the time the map concept was redefined: the generated map was ditched, and the new plan became a human-made island-like map.&lt;br /&gt;
&lt;br /&gt;
The first map following that idea was created on 2025 March 25. It wasn&#039;t island-like at the time and was scrapped later to be replaced by a new map that&#039;s used as the first island today.&lt;br /&gt;
&lt;br /&gt;
[[File:Second Map.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
The first plan for pets was created on 2025 April 2 and later implemented in July.&lt;br /&gt;
&lt;br /&gt;
[[Mester]] was promoted from Developer to Founder on 2025 April 28. On the same day, housing and guilds were first laid out.&lt;br /&gt;
&lt;br /&gt;
== Nearlycool and pre-alpha stage ==&lt;br /&gt;
&lt;br /&gt;
On 2025 June 29, [[Nearlycool]] joined as Community Manager. Development slowed down a bit with the only new major feature being collections. Emojis were also set up during this time.&lt;br /&gt;
&lt;br /&gt;
The alpha map was created on 2025 September 6, the same map that&#039;s used as the first island. The next day, alpha stage was officially started.&lt;br /&gt;
&lt;br /&gt;
[[File:Alpha Map.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
The alpha final boss and auction house were both developed during this time, with the latter being finished on 2025 December 6.&lt;br /&gt;
&lt;br /&gt;
The hosting structure was also modernised with interior servers being introduced and early lore was planned out during November.&lt;br /&gt;
&lt;br /&gt;
On 2025 December 9, the server was published on [https://minecraft-server.eu Minecraft Server], a popular German Minecraft forum. However, whitelist was left turned off and this caused 10 people to join the server during active development.&lt;br /&gt;
&lt;br /&gt;
The next day, work on dungeons began.&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=File:Alpha_Map.png&amp;diff=20</id>
		<title>File:Alpha Map.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=File:Alpha_Map.png&amp;diff=20"/>
		<updated>2025-12-19T22:09:11Z</updated>

		<summary type="html">&lt;p&gt;Administrator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=History&amp;diff=19</id>
		<title>History</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=History&amp;diff=19"/>
		<updated>2025-12-19T19:37:12Z</updated>

		<summary type="html">&lt;p&gt;Administrator: Created page with &amp;quot;== Origin ==  ChronoVale can be dated all the way back to 2025 February 2, with this Discord message: center  :Prysmiq: Would you potentially be interested in a relatively big project of mine. Where we got a budget for a Minceraft Server? It would be mutli-language (For now English &amp;amp; German)  :Prysmiq: We aso have an Investor by our side  :Prysmiq: Who would fund that Project  :Mester: sure, sounds fun  :wh...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Origin ==&lt;br /&gt;
&lt;br /&gt;
ChronoVale can be dated all the way back to 2025 February 2, with this Discord message:&lt;br /&gt;
[[File:ChronoVale Origin Discord.png|frameless|center]]&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: Would you potentially be interested in a relatively big project of mine. Where we got a budget for a Minceraft Server? It would be mutli-language (For now English &amp;amp; German)&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: We aso have an Investor by our side&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: Who would fund that Project&lt;br /&gt;
&lt;br /&gt;
:[[Mester]]: sure, sounds fun&lt;br /&gt;
&lt;br /&gt;
:what type of server is it (minigame, pvp, whatever else there is)&lt;br /&gt;
&lt;br /&gt;
:[[Prysmiq]]: More of a MMORPGish server if you know what i mean. But since we are going to be about 4-7 Developers we might code 2 things at a time&lt;br /&gt;
&lt;br /&gt;
The next day, the main server (that&#039;s still being used today) was purchased and development has officially started.&lt;br /&gt;
&lt;br /&gt;
== Pre-ChronoVale Era ==&lt;br /&gt;
&lt;br /&gt;
During this time, the server wasn&#039;t called ChronoVale yet, and it was under the ownership of the original investor.&lt;br /&gt;
&lt;br /&gt;
The first few days were spent with trying different map generation to find a potential map for the server using a plugin called Iris. Eventually, the first map layout was proposed on 2025 February 7:&lt;br /&gt;
&lt;br /&gt;
:[[Mester]]: so i did some thinking, i think this would be a cool layout for the map&lt;br /&gt;
&lt;br /&gt;
:green indicates capitals&lt;br /&gt;
&lt;br /&gt;
:light blue is early area (low level monsters, easy quests etc.)&lt;br /&gt;
&lt;br /&gt;
:orange is early-mid area (slightly more difficult monsters, stronger abilities)&lt;br /&gt;
&lt;br /&gt;
:red is mid-late area (strong monsters, difficult quests)&lt;br /&gt;
&lt;br /&gt;
:dark red is late area (very strong monsters and bosses, quests are very difficult to complete, this is also where the last bossfight is)&lt;br /&gt;
&lt;br /&gt;
[[File:First Map Layout.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
Actual development started with dialogues, the first gameplay system that&#039;s still part of the game today.&lt;br /&gt;
&lt;br /&gt;
[[File:First Dialogue.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
On 2025 February 13, monsters were implemented for the first time.&lt;br /&gt;
&lt;br /&gt;
[[File:First Monsters.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
== Acquisition and rebranding to ChronoVale  ==&lt;br /&gt;
&lt;br /&gt;
On 2025 February 14, a rebranding process has begun where the server was officially rebranded to ChronoVale and the hardware was purchased from the original investor. This is also the same time obsium was first created, originally meant to be the new server name, but later reused as a lore device (it&#039;s also used for some internal development).&lt;br /&gt;
&lt;br /&gt;
A day later, the transition finished and with that came the first implementation of abilities.&lt;br /&gt;
&lt;br /&gt;
[[File:First Ability.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
This was also the time the map concept was redefined: the generated map was ditched, and the new plan became a human-made island-like map.&lt;br /&gt;
&lt;br /&gt;
The first map following that idea was created on 2025 March 25. It wasn&#039;t island-like at the time and was scrapped later to be replaced by a new map that&#039;s used as the first island today.&lt;br /&gt;
&lt;br /&gt;
[[File:Second Map.png|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
The first plan for pets was created on 2025 April 2 and later implemented in July.&lt;br /&gt;
&lt;br /&gt;
[[Mester]] was promoted from Developer to Founder on 2025 April 28.&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=File:Second_Map.png&amp;diff=18</id>
		<title>File:Second Map.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=File:Second_Map.png&amp;diff=18"/>
		<updated>2025-12-19T19:21:11Z</updated>

		<summary type="html">&lt;p&gt;Administrator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=File:First_Ability.png&amp;diff=17</id>
		<title>File:First Ability.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=File:First_Ability.png&amp;diff=17"/>
		<updated>2025-12-19T19:13:05Z</updated>

		<summary type="html">&lt;p&gt;Administrator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=File:First_Monsters.png&amp;diff=16</id>
		<title>File:First Monsters.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=File:First_Monsters.png&amp;diff=16"/>
		<updated>2025-12-19T19:05:24Z</updated>

		<summary type="html">&lt;p&gt;Administrator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=File:First_Map_Layout.png&amp;diff=15</id>
		<title>File:First Map Layout.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=File:First_Map_Layout.png&amp;diff=15"/>
		<updated>2025-12-19T19:02:55Z</updated>

		<summary type="html">&lt;p&gt;Administrator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=File:First_Dialogue.png&amp;diff=14</id>
		<title>File:First Dialogue.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=File:First_Dialogue.png&amp;diff=14"/>
		<updated>2025-12-19T18:57:24Z</updated>

		<summary type="html">&lt;p&gt;Administrator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=File:ChronoVale_Origin_Discord.png&amp;diff=13</id>
		<title>File:ChronoVale Origin Discord.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=File:ChronoVale_Origin_Discord.png&amp;diff=13"/>
		<updated>2025-12-19T18:35:44Z</updated>

		<summary type="html">&lt;p&gt;Administrator: A Discord conversation between Prysmiq and Mester where Prysmiq asks Mester to help him work on a new project which will later become ChronoVale&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A Discord conversation between Prysmiq and Mester where Prysmiq asks Mester to help him work on a new project which will later become ChronoVale&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=Talk:Main_Page&amp;diff=8</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=Talk:Main_Page&amp;diff=8"/>
		<updated>2025-12-19T18:18:37Z</updated>

		<summary type="html">&lt;p&gt;Administrator: /* Who has the most power? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Who has the most power? ==&lt;br /&gt;
&lt;br /&gt;
I propose mester does, but what do you think @[[User:Nearlycool|Nearlycool]]? [[User:Admin|Admin]] ([[User talk:Admin|talk]]) 18:18, 19 December 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=Main_Page&amp;diff=6</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=Main_Page&amp;diff=6"/>
		<updated>2025-12-19T17:40:09Z</updated>

		<summary type="html">&lt;p&gt;Administrator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Check out [[Item Rolling]].&lt;br /&gt;
&lt;br /&gt;
Here is an image of skatole:&lt;br /&gt;
[[File:Skatole.png|thumb|center]]&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=File:Skatole.png&amp;diff=5</id>
		<title>File:Skatole.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=File:Skatole.png&amp;diff=5"/>
		<updated>2025-12-19T17:38:30Z</updated>

		<summary type="html">&lt;p&gt;Administrator: 3d structure of skatole&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
3d structure of skatole&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=Item_Rolling&amp;diff=4</id>
		<title>Item Rolling</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=Item_Rolling&amp;diff=4"/>
		<updated>2025-12-19T17:01:19Z</updated>

		<summary type="html">&lt;p&gt;Administrator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Certain items come with rollable [[Attributes]], these are displayed at the top of the lore inside square brackets, e.g. [0.3, 0.5].&lt;br /&gt;
&lt;br /&gt;
The two numbers represent the min and max value this attribute can gain when the item is rolled.&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
	<entry>
		<id>https://wiki.chronovale.net/index.php?title=Main_Page&amp;diff=3</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=Main_Page&amp;diff=3"/>
		<updated>2025-12-19T17:01:01Z</updated>

		<summary type="html">&lt;p&gt;Administrator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;MediaWiki has been installed.&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Check out [[Item Rolling]].&lt;br /&gt;
&lt;br /&gt;
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		<author><name>Administrator</name></author>
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	<entry>
		<id>https://wiki.chronovale.net/index.php?title=Item_Rolling&amp;diff=2</id>
		<title>Item Rolling</title>
		<link rel="alternate" type="text/html" href="https://wiki.chronovale.net/index.php?title=Item_Rolling&amp;diff=2"/>
		<updated>2025-12-19T17:00:20Z</updated>

		<summary type="html">&lt;p&gt;Administrator: Created page with &amp;quot;= Item Rolling =  Certain items come with rollable Attributes, these are displayed at the top of the lore inside square brackets, e.g. [0.3, 0.5].  The two numbers represent the min and max value this attribute can gain when the item is rolled.&amp;quot;&lt;/p&gt;
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&lt;div&gt;= Item Rolling =&lt;br /&gt;
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Certain items come with rollable [[Attributes]], these are displayed at the top of the lore inside square brackets, e.g. [0.3, 0.5].&lt;br /&gt;
&lt;br /&gt;
The two numbers represent the min and max value this attribute can gain when the item is rolled.&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
	</entry>
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